SEXSELIM
A city with stories to discover.
Discuss a game project
ABOUT THE PROJECT
- World building
- Isometric systems
- NPC interaction
- Environment direction
SEXSELIM
An isometric strategy RPG prototype set around a Dhaka-inspired station neighborhood. Trains, vendors, everyday streets, and conversations shape a world with a distinct sense of place.
The project explores environmental storytelling, navigation, and NPC interaction in a dense urban setting.